The Decisive Moment is dead. Long live the Constant Moment. ∞
Friday Night’s Alright
Boomshanka
Cerveza Superior
Badges (Steenking Badges)
So, yeah, the colossally stupid Kathy Sierra Pantyshopped Trollgate shitstorm is subsiding, and in the wake of the sturm und drang and handwringing, folks are taking up the pitchforks and the duct tape and proposing all sorts of protect-the-fatherHomeland ideas for stringing up anybody who doesn’t toe the civility line. Or at least pronouncing them anathema.
Not that the 98% of people out there in the long tail give a good goddamn if they’re excommunicated from A-Listory by the Usual Suspects.
Now, look, I’m all about civility and politeness and tea and crumpets. I’m the very model of a modern wonderchicken, and my reputed diet of whiskey, raw meat and bloody forehead sweat is purely apocryphal. I’ve reformed my ways, and I almost never tell somebody to f–k off unless they really, really need it. I am sweetness and light, snips and snails and expensive cologne.
But I see via Shelley that some Conference Organizers and Luminaries of The Holy Order of Self-Appointed Custodians of The Weblog Word and Sacred Sepulchre of Permalinks (Reformed)
are suggesting (like so many years ago, when it was just rebecca blood doing the suggesting) a Blogger Code of Conduct. A lovely little badge has even been made for our use, to show what good blogistani citizens we are.
To which I fell compelled to say, in the nicest possible way, mark me, without trying to be mean, or scare anyone, or utter anything that could be construed as death threats: why don’t you take a flying f–k at a rolling doughnut? Why don’t you take a flying f–k at the mooooooooooooon?
Now I realize there are Big Important Issues of anonymity and free speech and sexism and the ethical bankruptcy of our culture at play here, but I’m just going to let my important internet opinions on those simmer until another day, I think.
Instead, here are some alternative badges I’ve made up, which express a little better, perhaps, my feelings on the matter. They’re roughish, but feel free to download and use any of them, if you like, or make your own, here.
Share, enjoy, and don’t forget to talk nice, or your ad revenues will decline, and nobody wants that, now, do they?
[Update: I cleaned up the backgrounds a bit.]
[Another update: I can't believe the day after I randomly used a Kurt Vonnegut quote to make a funny, the old bastard up and dies. No disrespect to the man is intended -- he was one of my favorite human beings, and he taught me (amongst other things) how to be angry without hate. 'bye, Kurt.]
[Yet another update: Ooh, see, this is what I missed about the erudite, reasoned and civil to-and-fro of weblogging. It seems I am one of Them (judging by the title of the post, 'them'='bigots'). I have made 'knee-jerk Hitler associations', embarassingly ignorant and unimaginative ones. I haven't read my history, and my natural response to being 'lectured' by my betters (like f--k) is to go Godwin. After seven years of this weblogging thing, that's the first time I've been accused of that, so hooray for something, I guess. Don't I realize that this is just a 'civilized' version of Cultural Revolution self-criticism, and totally OK? Do I need to explain the irony here, when I am caught up in a wide-cast net as one of 'Them'? Well, no, it's just possible that I don't.
And you know, I shouldn't have to say it, but this post was about having a laugh as much as anything else. Stop poking fun and laughing at yourself and those who would tell you how to think, and you really do end up kneeling in the town square confessing imaginary sins to a circle of teenage zealots. You know, metaphorically speaking.]
Coke, Pepsi, Anal, Fork, Spoon, Saddam
Google, despite the fact that they are clearly the evolutionary precursor of the Borg or Skynet or the Matrix or whatever Evil Tech Hive Mind your dystopian leanings favour, can be instructive and educational as well as entertaining and terrifying.
From the inquiry into the global zeitgeist below

we learn, for example, that
- Bermuda goes positively apeshit over Coke, but has no interest in Pepsi
- New Zealand is also a Coke Nation, but hasn’t yet completed the Pepsi drinker genocide
- Canadians don’t care much about the minute differences between sugar water brands, but are fond of bum
- …but not nearly as fond of it as the Kiwis
- Suprisingly, perhaps, Commonwealth nations are keener on the buttsecks than Americans
In today’s globalized economy, borders become transparent to markets, and death is once again a spectator sport, with images shot ’round the globe in realtime to Feed The Need™. Civilization is sooo cool, man! It’s mashup time, and you get to choose whether you want to eat that mash with fork or spoon, because the Customer Is Always Right.

Of course, it is entirely possible that there is no Spoon, and we’re all Forked.
Share and enjoy.
Do Hiveminds Dream Of Folksonomic Tags?
I wrote that a couple of months ago about something else, but what I was really thinking about was the rise of folksonomies, of tags and clouds, of the structuring of shared knowledge becoming something less Aristotelian and more synaptic. I was wondering if, sometime in the not-too-distant future, hiveminds will dream of folksonomic tags. If the palimpsest of our daily reality with its layers of information every day denser and more rococo will eventually clarify, and out of that will be born a new facet to awareness and the way we live inside our data. And, as usual, I waited until the hubbub had died down, because my brain works glacially when I drop to the command line and type in C:\THINK. Not that I actually read much of what anyone else said about the whole thing, of course, so if what I’m about to yammer on about has been suggested before, well, whoops.
The whole thing was brought back to my attention today by this, linked by Dave Weinberger, and I realized that my brain had finally finished its background processing, and had spit out a punchcard with the result.
The result is this post. I’m going to wander a bit, but there’s a punchline at the end, trust me.
In William Gibson‘s Idoru, Chia McKenzie and Zona Rosa have never met physically, but meet with each other and other members of the Lo/Rez fan club in virtual environments, as avatars whose sophistication is limited only by the amount of money or time spent constructing them. Chia’s avatar is “only a slightly tweaked, she felt, version of how the mirror told her she actually looked,” while Zona chooses to represent herself as a “blue Aztec death’s-head burning bodiless, ghosts of her blue hands flickering like strobe-lit doves [with] lightning zig-zags around the crown of the neon skull”. Some of the virtual environments Gibson describes (like the Walled City — a virtual city located beyond the pale of the public net) are described as deliberately designed, some are not. That may have been meant to imply without bothering to make it explicit that some were generated on the fly, or it might just have been detail left out as unnecessary to the story. Regardless, I’m going to chase down and leghump the former idea.
So far, the only difference between the environments in Gibson’s work and (to choose an example) Second Life (whose creators explicity reference Gibson, Neal Stephenson and others), other than the level of immersion, is that in Second Life, everything is explicitly created.
In Neal Stephenson’s Snowcrash, the Metaverse is a virtual globe with a 10,000km radius, featureless and black except for the portions that have been ‘developed’. Its equator is girdled by the “the Champ Elysees of the Metaverse”. Downtown is the most heavily developed area, and its streets are populated by about 120 million avatars. The sophistication of avatars and environments is limited by the bandwidth and computational grunt available to users, and to their wealth and coding prowess. Status is perceived accordingly, with many settling for the lowest common denominator of off-the-shelf Walmart avatars, the ‘Brandy’ and ‘Clint’ models. Interaction within the metaverse is also variable in veracity, with some areas being coded by their residents and habituees to simulate collision modelling, for example, and some not.
[...]
Like any place in Reality, the Street is subject to development. … The only difference is that since the Street does not really exist–it’s just a computer graphics protocol written down on a piece of paper somewhere–none of these things is being physically built. They are, rather, pieces of software, made available to the public over the world-wide fiber-optics network.
[...]
In the real world–planet Earth, Reality–there are somewhere between six and ten billion people. At any given time, most of them are making mud bricks or field-stripping their AK-47s. Perhaps a billion of them have enough money to own a computer; these people have more money than all the others put together. Of these billion potential computer owners, maybe a quarter of them actually bother to own computers, and a quarter of these have machines that are powerful enough to handle the Street protocol. That makes for about sixty million people who can be on the Street at any given time. Add in another sixty million or so who can’t really afford it but go there anyway, by using public machines, or machines owned by their school or their employer, and at any given time the Street is occupied by twice the population of New York City. That’s why the damn place is so overdeveloped. Put in a sign or a building on the Street and the hundred million richest, hippest, best-connected people on earth will see it every day of their lives.
As in Gibson’s virtuality, it can be assumed, I think, even if it’s not explicitly stated, that procedural programming methods might be imagined to be the glue that fills in the gaps between designed environments and interactions and ones that are generated.
Procedural programming is not a new idea, but it is one that is beginning to leak from the demo scene to gaming, and will, in time, begin to make its way into the massive multiuser environments that so many people already spend so much time living and playing inside.
If you’re not familiar with the power of this kind of coding, have a look at kkreiger, if you have relatively grunty PC. It is demo of a first person shooter game, more sophisticated in its visuals than the state of the art that was crowding the limits of a 600Mb CD a few years ago. It is 96Kb.
96Kb. Seriously, no tricks, 96 freaking Kb. That’s got to melt your snatch hairs if you’re even half the geek I am. Two seconds to download on that 56Kb/s modem you’re using in that bullet-hole pocked bar in Kinshasa. If nothing else, have a look at the screenshots, and boggle a bit at that number. The whole thing weighs less than the webpage you’re currently reading. The environments are procedurally generated, on the fly, and more than anything I’ve seen so far, kkreiger demonstrates the Power of Algorithm.
If you’re someone who enjoys trippy visuals and sounds more than gaming, then have a look at this demo instead, which is perhaps my all-time favorite output from the demo scene. It’s a few megabytes– not much bigger than the mp3 file which comprises the superb soundtrack. This is art, and it continues to stick in my mind, a year after I first saw it.
If those examples of the power of this kind of code doesn’t do it for you, watch Will Wright’s presentation about his upcoming game, Spore. If it ends up being anywhere near as impressive as it looks, and it’s actually fun, it’s going to blow this stuff wide open, in terms of technology.
“OK, so what does all that have to do with folksonomies?” you might quite reasonably ask. I do think that there is utility in tagging and non-heirarchical metadata, but I dream that the real payoff may not be in terms of helping us to organize and mine information, much as it could be a boon for those purposes. The pros and cons have been batted around with great vigour by those smarter than myself, and I’m not going to add to the noise, other than to note that spammers and marketron scum have been as quick to colonize the tagspace as they have every other channel we have for movement of data.
What interests me, and makes me hope I live long enough to see it emerge, is this possibility: if it does happen that environments like the ones described in Idoru and Snowcrash and many other works of fiction become as big a part of our daily lives as the river of text we now swim through, those environments simply will not scale if they’re designed entirely by hand. Spaces like Second Life, though not as clunky and difficult to enter and participate in as the early VRML environments from the early 90′s, are still designed, by users and the programmers who provide the tools and primitives to work with. User-generated content is an idea that generated enormous feedback-loop value, from forums and community websites, to tagging itself, to the environments, objects and avatars in virtual spaces like Second Life.
But what if virtual spaces were generated as much on the fly as they were hand-crafted? What if they were generated as habitable spaces in which we did the things we do now in text and flat image and numbercluster? How would the code know what environmental cues to generate? What contextual metadata clues could be used to generate and ‘design’ those environments?
Well, folksonomic tags, of course. What if we could build not only metadata in the form of folksonomies, but meta-meta-data (both shared and public), in the form of a sort of Rosetta Stone to translate the conceptual clouds of our tags into visual metaphors, into textures and imagery? What if hunks of procedural code could take that and in turn generate the visual glue and intersitia to hold our designed environments together?
That might sound like singularity-fanboy handwavery, and to an extent I suppose it is. But you’ve got to admit, it’d be pretty cool.
And if that node-network of virtuality generation later spontaneously and automagically achieved a kind of synaptic awareness, deus ex folksonoma, well, that might be cool too. At least until the AI noticed the parasites — us — and the systematic genocide of the human species got under way.
So tag carefully, friends. If you’re lucky, the coming tagmind might just look upon you and smile.
News The Wonderchicken Way
Scott Reynen has created a Greasemonkey script to automate the “…which is completely idiotic” media game I invented a little while back. How cool is that?
Now anyone Mozillafied can experience news the wonderchicken way, and Scott has helped our fine organisation to further propagate the principles it holds dear. Bless you, Scott. Deep in your nougaty centre, you are also miraculous poultry!
Hike
Went for a hike today, as part of the Corporate Team Building Exercises In Which All Must Participate, and even though it was compulsory in nature if not actually in name, I enjoyed the hell out of it, and took a few snapshots at random. As always when I post pics of stuff, I offer the disclaimer that I don’t know nothin’ about birthin’ no babies takin’ no pictures. Snap snap grin grin all the way. (Click through to my Flickr thing if you want to add comments or stuff, or see larger versions. Flickr still has the Rock Juice, even if their buyout fairy godmother Yahoo sucks sweaty chocolate donkey balls.)
So, here, anyway. In lieu of words, which is what I ought to be, but can’t seem to, lately.
Blink. Think. Blink.
From the mighty quonsar, via this thread, I give you a break from the millions of blogwords per minute flying into the void at the moment about the… uh… debate-thingy.

Very Nixonian.
Horrible But Exceedingly Clever
When my old rock and roll alco-compadre DV was here for a whirlwind visit last June, one of the missions on his checklist was to try and track down Takashi Miike movies. He figured, quite reasonably, that it might be easier to find them in the black markets in Seoul than in Chicago.
That didn’t turn out to be the case, and we failed Mission Miike miserably, combing the Yongsan black market and Namdaemun in vain. Still, we had a reasonably enjoyable time trying, which is what life’s all about, after all.
Although DV’s tastes have always been more extreme than mine in most things, I was keen to check out these movies that he was so intent on finding. In the last few months, I’ve been bittorrenting my little heart out, and have managed to download and watch a handful of Miike’s movies, and they’ve, like, blown my mind, man. Phrases like ‘fanatical intensity’ and ‘horrible but exceedingly clever’ are used to talk about Miike’s transgressive oeuvre. That doesn’t even begin to describe it.
So far, I’ve watched
- Odishon (Audition)
- Dead Or Alive
- Visitor Q
- Ichi The Killer
- The Happiness of the Katakuris
- The City of Lost Souls
- Gozu
and I’ve never seen anything like them. I don’t know if I love or hate them, to be honest, but I’m glad I watched them. I must admit I don’t know bugger-all about Fine Cinema. I don’t have any trace of the fanboy otaku fetishization of things Japanese that seems to elevate some of the lamest Japanese culture-crud to cult status. I like David Lynch, and Kubrick, and I like Gilliam and Jim Jarmusch too, but I couldn’t possibly engage you in an intelligent discussion of why. I just do, OK?
Don’t know much about no art, but I knows what I likes.
Still, I do know when something I’ve seen or heard or read has reached into my skull and scrambled the curds around. I walk around in a daze for a couple of days, and then puke up some poetry, or get valve-clearing drunk and bang my head against the wall for a while in search of the reset button.
Those are good things, in case you were wondering.
But Miike’s stuff? That’s a whole other kind of thing.
Here’s a little quote from a book called ‘Agitator — The Cinema of Takashi Miike’ :
“When Kiyoshi accidentally strangles her in his rage, he takes her home and deposits her corpse in the garden greenhouse. He sends the visitor (who has been filming throughout with Kiyoshi’s consent) into the house to fetch some garbage bags, then continues to mark the parts of Asako’s body that he intends to cut off for easier disposal. He discovers that he becomes aroused by the sight of her naked body, then turns to the camera and says he finally discovered the feeling he couldn’t acknowledge before: a desire to have sex. If this is what he repressed, then he has been denying himself since his children were born. The moment when being a parent became more important than being a lover, he conformed to his duty and repressed his desires. The choice to make him rediscover a desire for sex (which he will then naturally act upon because realisation equals liberation) instead of a random other emotion is therefore anything but exploitative. It’s quite the opposite: being true to the character and to the film’s theme.”
Which sounds a little out there perhaps, but defensible in terms of story and character. If it offends you, though, you’d best not read further.
Because that paragraph doesn’t begin to describe what happens later in the scene — or what happened in the previous scene for that matter (in which Asako is raped and murdered by Kiyoshi) — events so simultaneously horrendous and hilariously bizarre that you find yourself dazed by the utter nastiness of it. Kiyoshi begins to have sex with the corpse — filmed in unswerving, all-revealing Miike style — and finds himself unable to, er, withdraw, apparently due to rigor mortis. After the corpse voids its bowels on him during his struggle to disengage, doglike, things proceed to get worse.
Yes, worse.
Miike’s been making movies for a little over a decade, and in that time he’s made more than 40 of them. The half-dozen or so I’ve seen so far have opened up and played a flashlight around in corners of my brain that see the light rarely, if at all. The sex scene, if that’s what you can call it, in the last ten minutes of Gozu, for example, as illuminating as it is of the allusively Lynchian psychological mysteries of the main character, had me, unshockable me, sitting there with jaw literally agape at the imagery. I won’t go into details, since spoilers suck, but it was the first movie I ever went back and watched again immediately after the climactic (and utterly bizarre) finish, looking for the threads that led to it.
If you want scrape your mind raw, and get down deep inside the churning sh-tpool that is our modern global culture, get right into some Miike. If you can laugh at rape and murder, giggle along with necrophilia and dismemberment, this stuff’s for you. Indelible memories of Miike were part of the engine behind my rhetorical flourishes in this piece I wrote up the other afternoon. The twining of sex and violence is a worrisome thing, of course. Every Miike movie I watch leaves me feeling a little guilty for laughing, and a little dirty for watching, I admit. But I also feel a little awestruck at the artfulness and audacity of it all. And once the distorting lens has been removed as the credits roll, the parodies of human viciousness that I’ve been watching have illuminated some things for me.
Miike brings it together pretty well himself, in an interview here :
C: In the torture scenes, the needles below the frame are like having needles stuck into your own eyes.
MT: Yes, I did want the audience to feel it. Particularly Japanese men, wanting to have a nice wife, a pretty wife, and to be happy – it’s something they all want to do. I knew by getting them to sympathise with the character, I could make them feel the pain that he’s going through.
C: Can you tell me about your use of sound to create atmospheres? Like the noise of the piano wiresâ¦
MT: When things are being severed, I’m using meat with a similar-type bone. When we were recording the sound, rather than turn up the recording volume, we put the microphone very close, almost in the hole – I wanted the audience to feel the vibrations, coming through.
[....]
C: Any other influences?
MT: (grins) I like Monty Python.
I’d recommend you watch a few Takashi Miike movies, but you might hate me afterwards.
[Update : In some kind weird blogospheric serendipity, I see Matt's just posted something about The Happiness of The Katakuris, which was a Miike remake of a Korean film, The Quiet Family. Weird.]